by Tim Stednitz
Grade
Level: 1-2 |
Content
Area: Math |
Using
the Handheld Computer to get students understanding
the math concepts of a calendar (days of the week
and months of the year), odd/even numbers, and numbers
before and after (you know +1 –1 +5 – 5
that kind of stuff).
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Lesson Goals
Other
Materials
- List of
all student’s birthdays (for those that don’t
know theirs)
- School
calendar with important days marked to show students
- Blank
calendars for students to record information on
- Pencils
(This
lesson, at least the first time you do it with first graders,
will last 3 math periods with each math period being 60 minutes
long)
DAY
1
The first day of this Lesson can be
repeated on the first school day of each month.
- First
give students a blank copy of the September calendar.
- Put a
transparency on the overhead with the month of September
displayed. If you have an ELMO in your building that would
be a great tool to use.
- As a class
fill in all important days like Labor Day and the teachers
birthday, which happens to be September 29th, and any other
birthdays that might be in this month along with school pep
rallies, assemblies, library check-out or any other days
you think are important.
- Once all
students have filled in their calendar have them turn on
their handheld and bring up the Calendar Application. You
will want the entire month displayed on their screen. Discuss
again the abbreviations for each of the days of the week.
- Have each
student fill in the important days that are on their paper
copy by tapping on that day with their Stylus and then enter
the information using their keyboard. (Graffiti isn’t
taught until later because we want to be sure they know their
alphabet first).
- End with
a discussion about the calendar and how it works. Explain
the 30, 31 or 28-29 days for each month as a pre-teaching
for next days lesson. Talk about if you are on the 31st day
and you add 1 day you are now on the 1st day of the next
month, and how months can start on different days of the
week etc.
Day
2
- Hand out
blank calendars to each student.
- Students
will work in pairs. Have the students turn on their handhelds
and have them fill in the month of their own birthday using
the calendar in the handheld to show what day to start on.
Make sure they add their birthday. If pre taught from the
day before, it will go fairly quickly.
- After
filling out their calendar, they enter their birthday information
into their handheld by tapping on that day with the stylus.
- After
putting in their birthday they give their calendar to their
partner and they add it to their handheld.
- Now, using
your partner’s calendar, answer the questions from
the Even/Odd handout.
Day
3
- Beam Prize
Wheel to each student.
- Using
the data gathered from the second day answer the questions
about you and your partner’s birthday.
- You are
to use a calculator to answer those questions that require
one.
- Have students
bring up Prize Wheel on their handheld.
- Enter
the lower limit number as 1 and the upper limit number as
999.
- Have each
student set the game in motion and answer the questions on
their sheet, using the number they get. Spin again until
all questions are answered. (You can differentiate this game
by what questions you put on the students sheet).
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